Description

In this game we wanted to flip the idea of a typical Tower Defense Game. Instead of managing defensive buildings, you manage different types of enemies to attack!

Like in typical tower games you have a predetermined path where the characters (bugs) walk, but the towers, or in our case flowers are already placed and you have to find the best way to advance on the path . As you progress you get more bug types and also more paths to manage.

Credits

This game was created for The GMTK Game Jam 2023.

Artist: Alicija Pawelec

Programmer/Game designer: Daniel Rieger

Game Designer/Programmer: Kálmán Pajcsics


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